The Legend of Zelda: Skyward Sword Review
The Legend of Zelda series is known for its high quality games. From the beginning, Zelda has set the bar for the action-adventure genre. Other games in the same genre (and some in other genres) tend to emulate their success, but never seem to reach it. Among games, the Zelda series is at the pinnacle of quality and creativity. Skyward Sword is no different. Remember E3 2005? Nintendo promised us a Revolution. They said the new console would change the way we perceived and played games. Today, we can see the effect the Wii has had on the market, but motion controls still felt a little like an add-on instead of a full-blown innovation. We knew the potential that MotionPlus had, but nobody was using it for anything serious. Until November 2011, anyway. The Legend of Zelda: Skyward Sword is the experience that Nintendo promised us at E3 in 2005.
To put it shortly, if you own a Wii you cannot miss this game. Skyward Sword is the reason the Wii was made. It's the full realization of every gameplay feature the Wii has to offer. It utilizes the Sensor Bar, the accelerometers in the Wiimote and Nunchuk, and is the best application of the MotionPlus. To ignore this game is to miss out on what the Wii is all about. I don't care who you are: you need to own (or play) this game.