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Izuna: Legend of the Unemployed Ninja » Advanced Gameplay Guide

Izuna: Legend of the Unemployed Ninja is a fun roguelike produced by Success and published by Atlus. Like most roguelikes, Izuna is tough and comes with its own system of advancement. At first glance, it's not clear how to improve one's equipment. A friend and I sat down and tried to locate some more specific information on the game, and came up empty-handed. In typical fashion, I proposed that we figure it out and make our findings available to others. The result is this guide!

Izuna: Legend of the Unemployed Ninja » Advanced Gameplay Guide, version 1.2 — updated 2011-10-15.

2022-07-28 UPDATE: I'm quite proud of this guide, and fondly remember the time I spent with said friend.

Mario Kart DS » Game Mechanics Guide

When Mario Kart DS was released in 2005, I was impressed by the amount of detail in each kart's stats. As I began playing more seriously and taking part in Nintendo's first global online game, it was clear to me that there was more than meets the eye and somebody needed to cover it. Thus, the Game Mechanics Guide was born. It enjoyed some mild popularity on GameFAQs and Neoseeker while I was a part of those communities.

Mario Kart DS » Game Mechanics Guide, version 1.7 — updated 2011-10-15.

Radiant Historia Review

Every now and then, a game comes out that looks unassuming, but has a hidden, interesting side that takes you by surprise. This aspect is true of Radiant Historia, a turn-based JRPG for the Nintendo DS developed by Atlus and Headlock Studio. One of the aspects of Radiant Historia that comes out of left field is the time traveling mechanic, which allows you to explore two different paths of history. If you enjoyed Chrono Trigger and enjoy revisiting the same place in different points in recent history, you'll warm up to Radiant Historia. Gamers who don't care for backtracking or subtle time puzzles will want to skip this one.

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Shantae: Risky's Revenge Review

Shantae is a half-genie who lives on the outskirts of a place called Scuttle Town. Her first appearance was in the GameBoy Color cult hit Shantae. I'll be honest: I don't know why Shantae got the attention that it has, even on the DSi. Between the unclear game progression, a shop that's hardly labeled, and controls that aren't as responsive as they should be, Shantae: Risky's Revenge leaves much to be desired.

Before I begin, keep in mind that this game comes with a 1200 DSi Point price. That's $12 USD. I don't consider this game worth the $12 I paid for it. Its graphics are nice, and the music's decent, but everything else is lacking. It's a shame, because if this game had focused more on replayability or something to make the gameplay more varied and interesting, you'd have a winner.

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Etrian Odyssey » Class Skill Trees

I've been playing Etrian Odyssey and was looking around for skill trees so I could plan a proper party. Nowhere I looked offered what I was looking for, so I gathered the data and made my own diagrams! After a little sprucing up, it turned into a FAQ.

Etrian Odyssey » Class Skill Trees, ver. 1.1 — updated 2012-08-06

It features fairly easy-to-read diagrams and skill cost highlights so you can plan your skill spreads accordingly. Enjoy.

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