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Palette Customization with Mednafen

I received Metroid: Samus Returns in the mail this week, which is a 3DS remake of the original Metroid II: Return of Samus for the GameBoy. Before I started playing Samus Returns, I wanted to take another romp through the original, so I hopped on OBS and recorded myself on a casual run. This morning, I watched Emptyeye's great single-segment 100% run of Metroid II, which inspired me to record another run. Before that, though, I wanted to see what I could do to make the game pop a little bit, so it looks and feels good to watch. Here's the end result:

Title screen Samus's starting point Entrance to SR388's caverns Morph Ball Bombs and missile pickups Missile pickup

Verdant Miasma - a palette for Metroid 2: Return of Samus, by zlg

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Metroid Zero Mission » Zebes Map

I recently got into the speedrunning scene and decided that my first serious speedrunning game would be Metroid Zero Mission. One of the most important aspects of speedrunning Metroid games is planning your route through the game. Logically, it's important to have an accurate and useful map, often more informative than the in-game map. Years ago, I made a simple map for MZM that was designed to be printed and display the expansions, nothing more.

Revisiting it with a new goal for route planning in mind, I present to you the map of Zebes for MZM.

Metroid Zero Mission » Zebes Map (864 × 1216 pixels, 84 KB)

The entire image was self-made except for the Creative Commons license indicator in the bottom right. The only information it's lacking are indicators for which power-ups you need to get past certain areas. To be honest, if I added that information the resolution would be doubled, easily. I have also omitted boss icons (for now), since all speedrunners know where the bosses are. :)

If you want to distribute it, I don't mind as long as the file is unaltered and I'm informed of where it was posted. It's cool to see where it ends up!

2022-12-12 UPDATE: The text that I made for this map ended up inspiring the styling of the 'ZLG' logo! Check out my post on the subject.

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