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<feed xmlns="http://www.w3.org/2005/Atom"><title>Z Space Blog - Sandbox Game</title><link href="https://zlg.space/blog/" rel="alternate"/><link href="https://zlg.space/blog/feeds/t/sandbox-game.atom.xml" rel="self"/><id>https://zlg.space/blog/</id><updated>2013-04-07T14:42:07-07:00</updated><entry><title>Solar 2 Review</title><link href="https://zlg.space/blog/solar-2-review.html" rel="alternate"/><published>2013-04-07T14:42:07-07:00</published><updated>2013-04-07T14:42:07-07:00</updated><author><name>zlg</name></author><id>tag:zlg.space,2013-04-07:/blog/solar-2-review.html</id><summary type="html">&lt;p&gt;Solar 2 is an open world, macro-physical, sandbox simulation game. Its premise is 
short and sweet: &lt;em&gt;You are a meager asteroid in the infinity of space. Become the 
biggest and best thing in the universe!&lt;/em&gt; Developed primarily by independent 
developer &lt;a href="http://murudai.com/"&gt;Jay Watts&lt;/a&gt;, Solar 2 is a game that is relaxing, with a tense 
undertone that a more self-aware gamer may philosophize about. If you like to 
kick back and enjoy a relaxing game with neat visuals, Solar 2 is a fine choice. 
Gamers that always need missions or goals may not appreciate Solar 2 since its 
mission selection is small and due to being a one-mechanic game, lacks depth in 
its basic interaction. It makes up for it with its application of physics and 
concept, however. And who doesn't like an endless virtual universe!?&lt;/p&gt;
</summary><content type="html">&lt;p&gt;Solar 2 is an open world, macro-physical, sandbox simulation game. Its premise is 
short and sweet: &lt;em&gt;You are a meager asteroid in the infinity of space. Become the 
biggest and best thing in the universe!&lt;/em&gt; Developed primarily by independent 
developer &lt;a href="http://murudai.com/"&gt;Jay Watts&lt;/a&gt;, Solar 2 is a game that is relaxing, with a tense 
undertone that a more self-aware gamer may philosophize about. If you like to 
kick back and enjoy a relaxing game with neat visuals, Solar 2 is a fine choice. 
Gamers that always need missions or goals may not appreciate Solar 2 since its 
mission selection is small and due to being a one-mechanic game, lacks depth in 
its basic interaction. It makes up for it with its application of physics and 
concept, however. And who doesn't like an endless virtual universe!?&lt;/p&gt;


&lt;h1&gt;Graphics&lt;/h1&gt;
&lt;p&gt;Solar 2's graphics are simple and functional. Beyond that, what else can you 
really add to the look of asteroids, planets, and stars that won't disrupt the 
accuracy of the gameplay? Space itself is, well, black and spacey, with colors of 
distant nebulae and stars scattered about so you feel like you're in space. 
Stars glow like they should, and protective shields look the way you'd expect. 
Ships look pretty cool, but they're a bit small. This probably isn't true on a 
lower resolution display (I play in 1080p), but for the larger ones it can be a 
problem. Otherwise, I have no complaints.&lt;/p&gt;
&lt;h1&gt;Music&lt;/h1&gt;
&lt;p&gt;The sound in Solar 2 was created by &lt;a href="http://flavors.me/jpneufeld"&gt;JP Neufeld&lt;/a&gt; and Matt Wiesen of 
&lt;a href="http://www.symphonyofspecters.com/"&gt;Symphony of Specters&lt;/a&gt;. The sound effects fit their environment very well. 
When planets collide there's a dull "poof", spaceships have puny "pew-pew-pew", 
and asteroids colliding sounds... like rocks. The music is what makes Solar 2 so 
relaxing. It's decidedly ambient, with hints of instrumental thrown in for 
effect. There's a specific track that plays during a certain mission, however, 
that's amazing. I was disappointed to find that the track in question — Mind 
Over Metal — was not included as part of the OST that came with the Humble Indie 
Bundle it was released as part of. It's a shame because it's a great track and 
should be the fanfare/credits song of the game. Long story short, Solar 2's 
sound is appropriate and mellow.&lt;/p&gt;
&lt;h1&gt;Difficulty&lt;/h1&gt;
&lt;p&gt;I wouldn't consider Solar 2 a difficult game unless you're not too good at 
tracking multiple objects at once. Even then, it's fairly forgiving and since 
it's a sandbox game, recovering from failure doesn't take a long time. It's 
perfect for casual play.&lt;/p&gt;
&lt;h1&gt;Gameplay&lt;/h1&gt;
&lt;p&gt;Ah! The meat and potatoes! Well, more like the appetizer. Solar 2 doesn't have 
much gameplay to speak of. That doesn't make it a bad game, but rather a simple 
one that's meant to just simply be enjoyed, with no pressure. You start "life" 
out as a measly little asteroid. By running into other asteroids, you add to 
your Mass, helpfully displayed on the HUD. After a certain point, you gain 
enough Mass to become a planet. Now you can draw asteroids into your orbit and 
absorb multiple asteroids at once. You'll advance from there to a life planet, 
and then finally a star. As a star, you can bring planets into your orbit, which 
can then be improved by their absorption of asteroids. Your star can then absorb 
the planets, and become bigger. Repeat ad nauseum to become bigger, badder, and 
more impressive.&lt;/p&gt;
&lt;p&gt;There are a handful of Story missions and Challenge missions you can opt to 
complete. They're mostly concerned with the nuances of gameplay and testing your 
general skill. The difficulty ramps up in the Challenge missions, but it's still 
nothing that will take you weeks. I earned all the Steam achievements in the 
span of 17 hours of playing, and 10 of that was spent screwing around. :)&lt;/p&gt;
&lt;h1&gt;Story&lt;/h1&gt;
&lt;p&gt;What's a "story"? There's so little that I can't even consider it a story. But 
that's cool. It means you get to make up your own as you play in the universal 
sandbox. Some games just don't need a story, and Solar 2 is one of them.&lt;/p&gt;
&lt;h1&gt;Final Verdict&lt;/h1&gt;
&lt;p&gt;Solar 2 is a macro-scale game with a dead-simple premise: Become the biggest,
baddest thing in the universe! With a relaxing soundtrack and simple, accessible
goals, Solar 2 somehow makes destroying entire solar systems relaxing. It's
almost like interactive meditation. It's perfect for short bursts or moderate 
stints of relaxing, but with such a simple premise, it may leave some gamers 
thirsting for a deeper game. Despite being a huge "core gamer", I thoroughly 
enjoy Solar 2. Take that how you will.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;Solar 2 is available from a variety of commercial sources and was part of the 
Humble Android Bundle 5.&lt;/em&gt;&lt;/p&gt;
&lt;h1&gt;Screenshots&lt;/h1&gt;
&lt;p&gt;&lt;img alt="Life as a humble planet" src="https://zlg.space/blog/images/reviews/solar2-humble-planet.png"&gt;&lt;br&gt;
&lt;img alt="A medium-sized star system" src="https://zlg.space/blog/images/reviews/solar2-medium-system.png"&gt;&lt;br&gt;
&lt;img alt="An extremely large star system" src="https://zlg.space/blog/images/reviews/solar2-giant-system.png"&gt;&lt;/p&gt;
&lt;h1&gt;Metadata&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Platform:&lt;/strong&gt; Windows, OS X, GNU/Linux, Android&lt;br&gt;
&lt;strong&gt;Release Date:&lt;/strong&gt; 2011-06-17&lt;br&gt;
&lt;strong&gt;Genre:&lt;/strong&gt; Sandbox, Casual&lt;br&gt;
&lt;strong&gt;Developer:&lt;/strong&gt; Jay Watts of &lt;a href="http://murudai.com/"&gt;Murudai&lt;/a&gt;&lt;/p&gt;</content><category term="Reviews"/><category term="Video Games"/><category term="Reviews"/><category term="Sandbox Game"/></entry></feed>