<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom"><title>Z Space Blog - Dark Souls</title><link href="https://zlg.space/blog/" rel="alternate"/><link href="https://zlg.space/blog/feeds/t/dark-souls.atom.xml" rel="self"/><id>https://zlg.space/blog/</id><updated>2026-03-01T14:21:00-08:00</updated><entry><title>Spring 2026 Updates</title><link href="https://zlg.space/blog/spring-2026.html" rel="alternate"/><published>2026-03-01T14:21:00-08:00</published><updated>2026-03-01T14:21:00-08:00</updated><author><name>zlg</name></author><id>tag:zlg.space,2026-03-01:/blog/spring-2026.html</id><summary type="html">&lt;p&gt;Hey Z Space travelers! I wanted to update people who may have been absent from
&lt;a href="https://twitch.tv/zlg_creates"&gt;the stream&lt;/a&gt; on what's been happening and where
Game Z is going in the near future. The TL;DR? I beat a crazy Zelda rando with
CrowdControl, and I was challenged to a Pokémon FRLG Nuzlocke run, so that's
coming soon. Also expect coding and Dark Souls at some point.&lt;/p&gt;
</summary><content type="html">&lt;p&gt;Hey Z Space travelers! I wanted to update people who may have been absent from
&lt;a href="https://twitch.tv/zlg_creates"&gt;the stream&lt;/a&gt; on what's been happening and where
Game Z is going in the near future. The TL;DR? I beat a crazy Zelda rando with
CrowdControl, and I was challenged to a Pokémon FRLG Nuzlocke run, so that's
coming soon. Also expect coding and Dark Souls at some point.&lt;/p&gt;


&lt;h1&gt;Retro Goodness&lt;/h1&gt;
&lt;p&gt;Last month, I played through &lt;em&gt;Soul Blazer&lt;/em&gt; and &lt;em&gt;Secret of Mana&lt;/em&gt; on-stream, and 
both were pretty great RPGs that didn't overstay their welcome. They definitely 
show their age in core design, but still important pieces of game history that 
help show the evolution of the Action RPG.&lt;/p&gt;
&lt;h1&gt;Random-sanity&lt;/h1&gt;
&lt;p&gt;For the three year affiliateversary, I completed a pretty nutso &lt;em&gt;Ship of
Harkinian&lt;/em&gt; randomizer, which included one-hit kills, ocarina notes, no wallet,
shuffled entrances, shuffled bosses, grass-sanity, tree-sanity, pot-sanity, and
&lt;strong&gt;SIXTY NINE TRIFORCE PIECES&lt;/strong&gt;! I played with CrowdControl, and it was a pretty
fun three days! The community's participation contributed to at least a dozen of
the &lt;strong&gt;94 deaths&lt;/strong&gt; it took me to finish the run! Big shout-out to those who were
able to show up!&lt;/p&gt;
&lt;p&gt;Any future randomizers will omit the entrance shuffling. Getting turned around
slowed me down quite a bit and it gets frustrating to go in circles looking for
that one specific entrance you found already, but forgot about 20 minutes ago.
Still, it was a great run and I am already considering ways to spice up the next
one.&lt;/p&gt;
&lt;h1&gt;FRLG Nuzlocke&lt;/h1&gt;
&lt;p&gt;While hanging on &lt;a href="https://twitch.tv/torabii"&gt;@torabii's channel&lt;/a&gt;, I mentioned I 
hadn't played through a Nuzlocke run before. So, he &lt;em&gt;quadruple god-dog dared me&lt;/em&gt; 
to do one! Specifically, FireRed or LeafGreen. I'll probably be playing FireRed, 
since I bought and played through LeafGreen back when it was brand new.&lt;/p&gt;
&lt;p&gt;The date's undecided, but I'll try to give people a few days' notice. I'll need
time to research the rules and brainstorm a starting strategy before I begin.&lt;/p&gt;
&lt;h1&gt;Reclaiming Darkness&lt;/h1&gt;
&lt;p&gt;It's been nearly a year since I've touched &lt;em&gt;Dark Souls II&lt;/em&gt;. I still have some 
DLC to finish before I can move on to another Soulslike. &lt;em&gt;Dark Souls III&lt;/em&gt; and 
&lt;em&gt;Sekiro&lt;/em&gt; are in the pipeline next, so if you have a preference, please let me 
know!&lt;/p&gt;
&lt;h1&gt;Code Learning&lt;/h1&gt;
&lt;p&gt;My eye has been on HTMX lately, as have a few other tools. I'd like to devote
a few streams exclusively to learning or trying out new tools to see if any
interest me enough to dive deeper. This sort of content hasn't been on the
stream in a while, but I've been neglecting my tech interests, and it'd
be cool to find other people trying out simpler or lighter-weight solutions to
their problems.&lt;/p&gt;
&lt;p&gt;I was impressed with how easily I put together the screensaver with LÖVE2D last 
year, so I want to get more serious with learning it. We'll start with 
primitives and work our way up to something like a cutscene or textbox. Maybe an 
idea will tickle our fancy and we'll run with it.&lt;/p&gt;
&lt;h1&gt;More Stream Features Incoming&lt;/h1&gt;
&lt;p&gt;Lastly, there are some ideas I've cooked up for the stream, but I want to finish 
them before I'm fully ready to share. Let's just say the interactivity for the 
stream will be going up! These things take time to make, so Please Understand.&lt;/p&gt;
&lt;hr&gt;
&lt;p&gt;That's it for Spring 2026! See you guys on stream, and stay Game Z!&lt;/p&gt;</content><category term="Twitch"/><category term="Challenges"/><category term="Nuzlocke"/><category term="Pokémon"/><category term="Dark Souls"/></entry></feed>